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Recompile game review
Recompile game review











The gameplay has a couple of flaws which I feel could have potentially been improved upon or refined with a bit of playtesting and can make the game a little frustrating for some players. The gameplay has a couple of flaws which I feel could have potentially been improved upon or refined with a bit of playtesting and can make the game a little frustrating for … More Anyway, I just mention this disclaimer here because if you're looking for something very metroidvania-y, this isn't really it.

recompile game review

Unlike in many metroidvanias, the enemies don't respawn when you backtrack to an area, so the combat is non-repeating (which I consider to be a good thing).

recompile game review

So basically, this ends up mostly being a exploratory 3D platformer broken up by bits of combat. There also isn't really any kind of system where you can buy new upgrades or tailor your build in any way or customize your abilities like the charms system in Hollow Knight. At least, backtracking to hunt down goodies isn't really a thing, and unlocking new story areas as you get additional abilities only happens very occasionally. The aesthetic and setting really drew me to this game, so I jumped in.įirst off, the reason why I say it's "kind of" a metroidvania is because the title 'metroidvania' gets thrown around a lot these days for games that aren't really very suited to it, and in this case, there isn't really much of the traditional backtracking. Your task is to make your way through the barely functioning internals of a computer system and the AI that controlled it, repair what you can, bring it back online, and in the process, to discover something about the AI, the people who worked with it, and what happened to them.

recompile game review

Recompile is a metroidvania (well, kind of) game in which you play as a digital being of light exploring and traversing a virtual world of code.













Recompile game review